One is that games have incredibly tight and stressful schedules. There's a few more things he doesn't really touch on. I'm just making the point that this video isn't criticism of the original developers, either. And even the other stuff still requires a ton of coding knowledge to the point where Nintendo should immediately hire this guy for life. He also did a lot of optimization that could absolutely be used in the final product. So all this redundancy is absolutely required to make 100% sure the game runs smoothly.ĭon't get me wrong, this isn't criticism. Every single game crashing bug would be catastrophic. These games were shipped as is, there was no patch. He removed a lot of redundancy features that prevent possible crashes in the game. He changed code to be way more hacky and less readable, to the point of outright going against coding standards. Obviously, this rules out this optimization entirely right away for any kind of "real" product that needs to run on all N64's. The big one: This whole mod only runs with a 8MB RAM extender for the N64. If you look at the video, he has done a lot of things that the original developers could not or would not have done for good reason: Support Emuparadise: Find out how else you can support emuparadise.įor starters, share this page with your friends.Sometimes people without experience assume the original developers are "idiots" for not making the choices that people who come in and optimise things have made.Įxactly. Upload a Screenshot/Add a Video: Now you can add videos, screenshots, or other images (cover scans, disc scans, etc.) for Super Mario 64 (USA) to Emuparadise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |